NIM Unity SDK
V2.4.2
|
静态 Public 成员函数 | |
static new NIMReceivedMessage | Deserialize (string content) |
static NIMReceivedMessage | Deserialize (Newtonsoft.Json.Linq.JObject obj) |
静态 Public 成员函数 继承自 NimUtility.NimJsonObject< NIMReceivedMessage > | |
static T | Deserialize (string json) |
属性 | |
NIMIMMessage | MessageContent [get, set] |
NIMMessageFeature | Feature [get, set] |
ResponseCode | ResponseCode [get, set] |
TeamForecePushMessage | TeamPushMsg [get, set] |
属性 继承自 NimUtility.NimJsonObject< NIMReceivedMessage > | |
virtual bool | IgnoreDefauleValue [get, set] |
string | JSON [get, set] |
额外继承的成员函数 | |
Public 成员函数 继承自 NimUtility.NimJsonObject< NIMReceivedMessage > | |
virtual string | Serialize () |
virtual string | SerializeWithIndented () |