NERtc Windows SDK
V4.4.301
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#include <nertc_engine_defines.h>
Public 属性 | |
const char | channel_name [kNERtcMaxChannelNameLength] |
const char | channel_token [kNERtcMaxTokenLength] |
uid_t | uid |
Data structure related to media stream relay.
const char nertc::NERtcChannelMediaRelayInfo::channel_name[kNERtcMaxChannelNameLength] |
The name of the destination room to which the media stream is relayed.
const char nertc::NERtcChannelMediaRelayInfo::channel_token[kNERtcMaxTokenLength] |
The token used to connect to the destination room.
uid_t nertc::NERtcChannelMediaRelayInfo::uid |
The user ID used in the destination room. This ID can be different from the ID used in the current room.