NIM PC Cross Platform SDK
nim_build_config.h
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#ifndef NIM_SDK_UTIL_NIM_BUILD_CONFIG_H_
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#define NIM_SDK_UTIL_NIM_BUILD_CONFIG_H_
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#if !defined(__GNUC__) && defined(NIM_SDK_EXPORTS)
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#define NIM_SDK_DLL_API __declspec(dllexport)
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#elif !defined(__GNUC__) && !defined(NIM_SDK_EXPORTS)
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#define NIM_SDK_DLL_API __declspec(dllimport)
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#elif defined(__GNUC__) && defined(NIM_SDK_EXPORTS)
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#define NIM_SDK_DLL_API __attribute__((visibility("default"
)))
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#else
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#define NIM_SDK_DLL_API
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#endif
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// Windows or Unix-like(POSIX) macro definition.
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#if defined(WIN32) || defined(_WIN32) || defined(_WIN32_WCE)
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#define NIMAPI_UNDER_WINDOWS 1
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#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP || WINAPI_FAMILY == WINAPI_FAMILY_APP)
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#define NIMAPI_UNDER_WINDOWS_RT 1
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#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
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#define NIMAPI_UNDER_WINDOWS_PHONE 1
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#endif
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#endif
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#else
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#define NIMAPI_UNDER_POSIX 1
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#endif
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// OS X or iOS macro definition.
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#if defined(__APPLE__)
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#define NIMAPI_UNDER_APPLE 1
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#endif
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#if TARGET_OS_MAC
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#define NIMAPI_UNDER_MAC 1
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#endif
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#if TARGET_OS_IPHONE
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#define NIMAPI_UNDER_IPHONE 1
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#endif
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#if TARGET_IPHONE_SIMULATOR
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#define NIMAPI_UNDER_IPHONE_SIMULATOR 1
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#endif
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// NIM SDK (Universal SDK or Windows desktop-only SDK) API target platform macro definition.
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#if defined(NIM_WIN_DESKTOP_ONLY_SDK) && (defined(NIMAPI_UNDER_WINDOWS))
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#define NIMAPI_UNDER_WIN_DESKTOP_ONLY 1
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#else
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#define NIMAPI_UNDER_UNIVERSAL 1
// Also support Windows desktop
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#endif
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#endif
/* NIM_SDK_UTIL_NIM_BUILD_CONFIG_H_ */
include
nim_build_config.h
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